Pikuniku 2 Just Got Announced at the Nintendo Direct


Jun 9th '26 5:03pm:
Pikuniku 2 Just Got Announced at the Nintendo Direct


If you played the original *Pikuniku* back when it came out in 2019, you probably remember it as that wonderfully weird, colorful indie game where you controlled a red oval with long legs, kicked things around, and accidentally stumbled into a corporate conspiracy. It was a strange little title, but it had a lot of charm. Well, during the June 2026 Nintendo Direct, we finally got a look at a sequel. **Pikuniku 2** is officially happening, and the first announcement trailer dropped some basic details about what to expect. --- ### What’s going on in the new trailer? The teaser keeps that same minimalist, bright art style, but the premise seems a bit more chaotic this time. The trailer talks about joining a resistance movement, navigating a world where "not everything is as happy as it seems," and, rather bizarrely, **"protecting the potato."** We don't really know what the potato thing means yet—knowing the developers, it could be a literal giant potato or just a random plot point—but the core gameplay looks very familiar. It’s still an adventure game built around goofy physics, exploration, and talking to weird NPCs. To be fair, a big part of the appeal of the first game was just wandering around, kicking things, and listening to the strange dialogue, so it makes sense that they are doubling down on that. Here is a quick breakdown of what the sequel seems to be focusing on: * **Physics-based puzzles:** Expect more challenges where you have to awkwardly swing, jump, or kick objects to progress. * **A bit of social deduction/gossip:** The game description mentions "gossiping your way through a weird world," so interacting with the townspeople will clearly be important for the story. * **A hidden undercurrent:** Just like the first game's commentary on fake utopias, this one seems to have a slightly darker, rebellious streak beneath its cute surface. ### Platforms and the wait ahead There is a bit of a catch, though. We are going to have to wait a while to actually play it, as the game is currently scheduled for a **2027 release window**. On the bright side, the platforms are locked in. *Pikuniku 2* is coming to **PC** and, interestingly, the upcoming **Nintendo Switch 2**. The first game felt like a perfect fit for handheld mode, so it is good to see the sequel targeting Nintendo's next hardware right out of the gate. It is always nice to see smaller, genuinely quirky indie projects get a second chapter. We will have to see how the puzzle design holds up compared to the original, but for now, it looks like a fun, low-stakes adventure to keep an eye on over the next year or so.