Complete Collectible Guide by Level


Apr 13th '26 12:27pm:
Complete Collectible Guide by Level


## Complete Collectible Guide by Level If the goal is 100 percent in the classic trilogy, the pattern is always the same: secrets off the main path, above the natural line of sight, or hidden behind walls that look completely normal. --- ## Tomb Raider I ### Caves (Peru) ![caves](https://i.ytimg.com/vi/w9TavPeHD7s/maxresdefault.jpg) **Secrets: 3** • Elevated platform right at the beginning • Side area off the main route • Hidden room above a technical jump **Hint:** everything here is off the direct path. If it looks optional, it probably is. --- ### City of Vilcabamba ![city](https://i.ytimg.com/vi/LLzP7BSbrpI/maxresdefault.jpg) **Secrets: 3** • Fake wall in the village • Underwater path in a narrow corridor • Side platform above a structure **Hint:** touching walls here is not optional, it is part of the gameplay. --- ### Lost Valley ![lostv](https://i.ytimg.com/vi/rpFZEllUEZ4/maxresdefault.jpg) **Secrets: 3** • Platform before the T-Rex encounter • Elevated area after the main fight • Hidden path behind the waterfall **Hint:** after the T-Rex, most players miss secrets by rushing forward. --- ## Tomb Raider II ### Great Wall ![wall](https://i.ytimg.com/vi/qIaM7A4GUFs/maxresdefault.jpg?sqp=-oaymwEmCIAKENAF8quKqQMa8AEB-AH-CYAC0AWKAgwIABABGEEgVyhlMA8=&rs=AOn4CLAgWpQF6m8wRTskgyoN-iiGWVjoPQ) **Secrets: 3** • Side path before the first key • Platform above the wall • Hidden area behind a false drop **Hint:** even the first level already forces lateral exploration. --- ### Venice ![venice](https://m.media-amazon.com/images/M/MV5BNjZlMDdhMTEtMmI1MS00MDE2LWIwODktZmZlMjc0OTM1ZGY4XkEyXkFqcGc@._V1_.jpg) **Secrets: 3** • Hidden canal accessible by boat • Interior of a side building • Upper area in urban combat space **Hint:** speed is your enemy here. Running through means missing entrances. --- ### Opera House ![opera](https://m.media-amazon.com/images/M/MV5BYTE0YjE0YjEtOTdiYy00MjAxLWI0MGQtMWUwNzcyNmQ5ZTNjXkEyXkFqcGc@._V1_.jpg) **Secrets: 3** • Backstage above the stage • Upper side platform • Technical path outside the main route **Hint:** everything important is off the main stage. --- ## Tomb Raider III ### Jungle (India) ![jungle](https://www.tombraiders.net/stella/walks/TR3walk/screenshots/jungle-41.jpg) **Secrets: 3** • Side path near the waterfall • Hidden area in dense vegetation • Elevated platform above traps **Hint:** water almost always signals an alternate route. --- ### Temple Ruins ![tmp](https://www.tombraiders.net/stella/walks/TR3walk/screenshots/temple-ruins-132.jpg) **Secrets: 3** • Room with spike traps • Platform behind pillars • Alternate path in a dark area **Hint:** if it looks too dangerous, it is usually the correct path. --- ### Nevada Desert ![nev](https://www.tombraiders.net/stella/walks/TR3walk/screenshots/desert-16.jpg) **Secrets: 3** • Empty corners of the map • Side industrial structures • Path outside the main route **Hint:** the game hides secrets where it looks like there is nothing at all. --- ## Closing Tomb Raider I–III Remastered stays faithful to its classic design philosophy: nothing is given directly, everything depends on observation and curiosity.