Star Wars Zero Company: the strategy game with real RPG-style drama


Mar 27th '26 8:34am:
Star Wars Zero Company: the strategy game with real RPG-style drama


If you’re into games where your decisions actually matter, *Star Wars: Zero Company* might be worth keeping on your radar. At first glance, it looks like just another “XCOM with a Star Wars skin”… but it’s doing a bit more than that. ## It’s not just strategy, there’s real story here Yeah, the combat is turn-based, with that classic tactical feel. But the game leans hard into storytelling, more like *Mass Effect*, where your choices shape what happens next. You’re not just moving units around. You’re leading a squad with personalities, tensions, and relationships. That “just one more mission” feeling quickly turns into “I can’t afford to lose this character.” ## Combat that makes you think twice There’s a cool twist in the combat system: some enemies get stronger depending on who dies first. So if you just go in blindly, you can actually make things worse. It changes how you approach every fight. It’s not just about winning, it’s about *how* you win. And yeah, there’s permadeath. If someone on your team dies, that’s it. No second chances. It adds a lot more tension and makes every move feel heavier. ## A story that avoids the obvious The game takes place during the Clone Wars, but instead of focusing on the usual heroes, it follows a more low-profile squad made up of characters from different sides of the conflict. That opens the door for more interesting and less predictable stories, with that nice grey-area vibe where no one is fully right or wrong. ## Worth keeping an eye on? From what’s been shown so far, yeah, it looks promising. Mixing tactical gameplay with deeper storytelling isn’t that common, especially in a Star Wars setting. If they get the balance right, this could turn into something really special. Source: https://www.pcgamer.com/games/strategy/star-wars-zero-company-is-more-than-just-star-wars-xcom-it-feels-like-mass-effect-but-with-turn-based-tactics-and-permadeath/