John Wick Game Finally Announced – Everything We Know
Feb 13th '26 11:19am:
You know when you're just chilling, scrolling through your feed, and suddenly a piece of news makes you jump out of your chair? Well, that's exactly how I felt when I saw the announcement. John Wick, the Baba Yaga, the guy who killed three dudes with a pencil, is getting a proper game. And it's not just some random little game, you know? It's a AAA thing, the kind that scares your wallet but that you know will be worth every penny.
I was here digging through the announcements and came across three different sources confirming the same thing: February 12, 2026, is going to be marked as the day fans of video games and insane action got a gift. There was an announcement on the PlayStation blog, an official press release from Saber Interactive, and an article in The Hollywood Reporter. So yeah, it's not forum gossip, it's the real deal.
## What We Know So Far About This Game That's Already Making Waves
Look, I'll be honest with you. When I first read the news, I was kinda skeptical, you know? Like, will they actually manage to capture the essence of the movies? Because John Wick isn't just shootouts, there's choreography, there's rhythm, there's that almost dance-like quality to the fight scenes. But then I kept reading the details and holy cow, this seems really serious.
### Saber Interactive Is in Charge and That's Good News
The ones handling this project are Saber Interactive. You might not know the name off the top of your head, but you've definitely heard of some of their work. They're the same studio behind Warhammer 40,000: Space Marine 2, which was a massive game. Like, that game sold over seven million copies in its first year, can you imagine? Not just anyone can pull that off.
Saber has a pretty crazy track record with big franchises. They also did World War Z, which I still remember how many people played online, it became a craze. They're also working on Jurassic Park: Survival and Turok: Origins. So yeah, they're not some random fifth-rate company. They're used to taking major franchises and turning them into respectable games.
Matthew Karch, the big boss at Saber, put out a statement in that humble but confident style. He basically said that John Wick is one of the most iconic characters in action film history and that they're honored to work with Chad and Keanu. It sounds like CEO talk, I know, but when you look at the company's track record, you can believe they're really taking this seriously.
### Keanu Reeves and Chad Stahelski Are Involved and That Changes Everything
Now pay attention because this here is gold. Chad Stahelski, the director of the films, is directly involved in the game's production. And it's not just giving an opinion here and there, it's real collaboration, working together with the writers, helping define the story, the settings, the fighting style. Dude, that's surreal. Who better to understand what makes John Wick who he is than the director himself?
And there's more, Keanu Reeves also signed on. He's going to lend his likeness, his voice, and some other things. Probably motion capture too, because they mentioned "reprising the character" in a way that sounds pretty comprehensive. Can you imagine playing and hearing Keanu's deep voice delivering those dry dialogues? I'm already getting chills just thinking about it.
Lionsgate is also keeping a close eye, of course. Jenefer Brown, who's the President of Global Products and Experiences there, said they're working closely with Saber to capture that unparalleled action from the films. She specifically mentioned the signature fight choreography, the immersive world-building, and authenticity. Seems like they really understand what fans want.
## Which Platforms the Game Will Launch On and When
Look, if you have a PlayStation 5, an Xbox Series X|S, or a decent PC, you can start saving up your money. The game will be released on all three platforms. It was announced during Sony's State of Play, which made everyone think it would be exclusive, but no. Saber already made it clear it's coming to all three.
Now, a specific release date is still a mystery. They're playing that classic marketing suspense game. They said they'll reveal the official title and launch date "in due time." Which means it could be tomorrow, next month, or at the end of the year. But at least we know it's real and they're working on it.
About it being single-player, that's already confirmed too. And thank God for that, right? Because John Wick is a personal journey, it's the guy's story. It wouldn't make sense to have a multiplayer thing full of Baby Yagas running around everywhere. It's going to be a solo experience, in third person, made for you to feel like the assassin yourself.
## The Story Promises to Expand Everything We Already Know
Now let's talk about what really matters, the story. From what I read in the official sources, the game will take place years before the "Impossible Task." You know that impossible mission John Wick had to complete to retire and marry Helen? Well, the game will explore that period. It's a genius move because we always heard about it in the movies but never actually saw it.
It's going to be an original narrative, created in collaboration with Chad Stahelski, Lionsgate, and Saber's writers. It will have characters we already know and love, but they'll also introduce new ones created specifically for this production. That's cool because it expands the universe without being tied to what we've already seen in theaters.
They're calling it the franchise's "lore," you know? The story behind the story. Who really is the High Table? How do the relationships between assassins work? What else did John Wick do that nobody knows about? It seems like they might answer some of these questions.
### The Gun-Fu Combat Will Be the Heart of the Game
Now, if there's one thing that absolutely cannot be missing in a John Wick game, it's the so-called gun-fu. You know that mix of gunplay with martial arts that looks like a dance choreography? Well, they're promising it will be there and that it's being developed from scratch specifically for this game.
They talked about creating a distinct combat system, faithful to John Wick's iconic style. It's not going to be just any shooter where you just aim and shoot. It will have that surgical precision, those moments where he uses the environment, dodges, grabs, shoots with both hands.
There's one detail that caught my attention. They mentioned the unique use of camera work. In the movies, there are some absurd long takes, like in John Wick 3, where the camera follows the entire fight without cuts. If they can reproduce that in the game, it'll be cinematic at a level we've never seen.
### Environments and Direction That Make the Difference
Another thing they're highlighting are the environments. John Wick isn't just about killing, it's about where things happen. Those elegant settings, kinda grimy, kinda luxurious. That neo-noir style that mixes neon lights with darkness.
They promise to create rich environments, full of details, that contribute to the immersive experience. And then there's also the intense driving part. That's right, it seems we'll have car missions too. You know those insane scenes from the movies? We might be driving John Wick's Ford Mustang through the streets at high speed.
All of this to create an experience they're calling something that "blurs the line between movies and video games." They want you to feel like you're inside a John Wick movie, playing the role of the Baba Yaga himself. It's ambitious as hell, but if anyone can do it, it's Saber with support from the original guys.
## The John Wick Franchise Is Bigger Than Ever
Just to give you an idea of the scale, the John Wick franchise has already grossed over a billion dollars worldwide. That's no small change. There were four main films, a series called The Continental that was a huge hit on Peacock, and a spin-off, Ballerina, with Ana de Armas.
And it doesn't stop there. They're developing a new film focused on Caine, which is Donnie Yen's character, and another film that follows the events of the fourth chapter. And of course, everyone talks about John Wick Chapter 5, even though the character died in the fourth, they're saying Keanu and Chad are cooking something up.
So the game arrives at a time when the franchise is booming. It's not an isolated product, it's part of an expanding universe. That gives more confidence to the developers and more material for them to draw inspiration from.
## What to Expect From This Release
Man, I'm at that point where I don't want to get my hopes up too high so I don't get disappointed, but it's hard. When you put together a competent studio, involvement from the original creators, an iconic actor agreeing to participate, and a franchise that's a box office success, it seems like the recipe is foolproof.
But we know it's not always like that. We've seen movie adaptations to games go terribly wrong. Remember the game based on The Expendables? Yeah, better not even remember. The difference here is that there seems to be care, affection, attention to detail that's usually missing in these projects.
Saber Interactive has experience with action. They know how to make successful games. Warhammer 40,000: Space Marine 2 wasn't a success for nothing. The combat there was heavy, visceral, satisfying. If they can transport that feeling to the John Wick world, adjusting for the character's more agile and precise style, it could be one of the best action games of the decade.